/*------------------------------------------------------------------------*/ /* */ /* HEAPSEL.H */ /* */ /* Copyright (c) 1993, 1994 Borland International */ /* All Rights Reserved */ /* */ /*------------------------------------------------------------------------*/ #if !defined( __HEAPSEL_H ) #define __HEAPSEL_H #if !defined( __DOS_H ) #include #endif #if !defined( __STDLIB_H ) #include #endif #if !defined( CLASSLIB_DEFS_H ) #include #endif #if defined( BI_CLASSLIB_NO_po ) #pragma option -po- #endif /*------------------------------------------------------------------------*/ /* */ /* The class THeapSelector provides a mechanism for assuring that two */ /* objects will be allocated from the same heap. Any class that inherits */ /* from THeapSelector can use the placement new operator provided by */ /* this class: */ /* */ /* class Derived : public THeapSelector */ /* { */ /* public: */ /* void CreateArray() { Data = new(*this)char[17]; } */ /* private: */ /* char *Data; */ /* }; */ /* */ /* In this way, any call to CreateArray() on an object of type Derived */ /* will allocate the array from the heap that was used to allocate the */ /* object itself, regardless of which module actually makes the call to */ /* CreateArray(). This is especially useful when the allocation is done */ /* in a virtual function that may be overridden in a separate module. */ /* Allocating from the same heap as the object helps prevent the sort of */ /* problems that arise when a DLL holds on to a pointer to an object in */ /* an EXE that is no longer executing. */ /* */ /* Note that under Windows THeapSelector is a __huge class. Using it */ /* will force all derived classes to be __huge as well. Since exported */ /* classes are automatically __huge this won't impose a penalty when */ /* used as a base class for an exported class. */ /* */ /*------------------------------------------------------------------------*/ class _BIDSFARCLASS _RTTI THeapSelector { public: THeapSelector() {}; friend void _BIDSFARDATA *operator new( size_t sz, const THeapSelector _BIDSFARDATA &heap ); friend void _BIDSFARDATA *operator new [] ( size_t sz, const THeapSelector _BIDSFARDATA &heap ); void operator delete( void _BIDSFARDATA *ptr ); void operator delete [] ( void _BIDSFARDATA *ptr ); // protected: // workaround THeapSelector( const THeapSelector _BIDSFARDATA & ) {}; THeapSelector _BIDSFARDATA & operator = ( const THeapSelector _BIDSFARDATA & ) { return *this; }; private: #if !defined( __FLAT__ ) void _BIDSFARDATA *Allocate( size_t ) const; static void Free( void _BIDSFARDATA * ); class HeapSetup { public: HeapSetup( unsigned ); ~HeapSetup(); private: unsigned SavedDS; }; #endif }; #if defined( __FLAT__ ) inline void *operator new( size_t sz, const THeapSelector &heap ) { return ::operator new( sz ); } inline void *operator new [] ( size_t sz, const THeapSelector &heap ) { return ::operator new[]( sz ); } inline void THeapSelector::operator delete( void *ptr ) { ::operator delete( ptr ); } inline void THeapSelector::operator delete [] ( void *ptr ) { ::operator delete[]( ptr ); } #else // 16-bit inline void _BIDSFARDATA *operator new( size_t sz, const THeapSelector _BIDSFARDATA &heap ) { return heap.Allocate( sz ); } inline void _BIDSFARDATA *operator new [] ( size_t sz, const THeapSelector _BIDSFARDATA &heap ) { return heap.Allocate( sz ); } inline void THeapSelector::operator delete( void _BIDSFARDATA *ptr ) { THeapSelector::Free( ptr ); } inline void THeapSelector::operator delete [] ( void _BIDSFARDATA *ptr ) { THeapSelector::Free( ptr ); } inline THeapSelector::HeapSetup::HeapSetup( unsigned seg ) { SavedDS = _DS; _DS = seg; } inline THeapSelector::HeapSetup::~HeapSetup() { _DS = SavedDS; } #endif #if defined( BI_CLASSLIB_NO_po ) #pragma option -po. #endif #endif // __HEAPSEL_H